One Player Mission’s client, a developer of popular single and multiplayer multiplatform games, is currently looking for a Material Artist to join their team in Portugal.
As a Material Artist, you will have a big impact on the overall look and feel of the game. You will handle a diverse range of tasks including both creation of textures and materials themselves and collaboration with Technical Artists and various stakeholders across the production.
REQUIREMENTS:
- Deep Commercial production experience in a similar Art role, with a portfolio of AAA quality materials
- Strong skills in Substance Designer
- Broad knowledge & experience with Zbrush, Photoshop and other 3D software packages
- Strong understanding of latest games art fundamentals of PBR rendering, materials, lighting, post-processing, and pipeline developments
- Great communication, self-driven organization, and time management skills with the ability to help mentor your colleagues
- Bachelor/Undergraduate degree or equivalent
RESPONSIBILITIES:
- Creation of the highest quality textures & materials using Substance Suite
- Collaborate look development with Technical Artists with developing advanced shaders, smart materials, and tileable textures
- Oversee, maintain, and build our developing material library
- Write and maintain technical documentation to support your own developments, as well as for other project-wide implementations and pipelines
- Provide guidance and assistance to the Art Team as they develop and implement their work throughout the games pipelines
- Stay up to date on best practices to keep up with the latest next-gen industry standards
BENEFITS:
- Flexible working schedule
- Relocation assistance
- Healthcare package
- Free gym access
And many more!
Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 417!