As we continue to expand our team, we are excited to invite a passionate and organized Producer to join us in Malmö. This role involves supporting the production team and ensuring the smooth execution of the project. Join us and play a key part in bringing our latest project Exoborne to life!
Reporting to a Lead Producer, you'll work collaboratively with cross-functional teams across the studio, ensuring we have the best organizational structure, processes, and practices that allow them to produce high-quality work on time and within budget.
The ideal candidate understands the creative chaos of AAA game development and can create comprehensive goals for the teams to work towards.
Responsibilities
- Lead feature teams to deliver on their goals through problem-solving, motivation, and support.
- Collaborate with Production leadership, Directors, and Leads to turn creative vision into actionable, scoped plans, maintaining a long-term view of planning while embracing the iterative nature of the creative development process.
- Continuously seek opportunities to improve development effectiveness and quality of life.
- Identify and solve complex project problems with some support from senior colleagues.
- Mentor less experienced Producers, fostering a culture of collaboration and excellence.
- Build and maintain a positive team culture and morale.
- Stay updated on industry trends and best practices, integrating learnings into game development.
- Track and report on development team progress, morale, and potential risks, proactively solving issues as they arise.
Requirements
- Demonstrable experience as a Producer or 4+ years as an Associate Producer.
- Experience in all stages of game development from concept to release in a Production role. Post-launch experience with a Live Service game is a plus.
- Deep understanding of modern project management methodologies and how best to apply them. Experience in coaching and training individuals in agile/lean concepts and practices is a plus.
- Excellent stakeholder management and communication skills.
- Passionate about building a positive team culture and improving development efficiency.
Who we are
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.
Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.
At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.