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Remote Technical Animator AAA – REF 2776

Our client is a well-established video game studio in search of a talented Technical Animator to join their exciting team and assist with their latest projects. This role is offered fully remote.

What you will be doing:

  • Be responsible for creating advanced animation rigs
  • Work closely with the Animation Lead to facilitate the creation and development of pipelines for animation
  • Create tools to improve/support international animation pipelines
  • Identity bottlenecks in animation pipelines
  • Perform rig fixes and troubleshooting during production
  • Work with the technical animation team to drive long-term technology and improve the workflows for animators
  • Provide and receive constructive technical feedback to maintain high standards of quality
  • Contribute to the estimation, planning and prioritization of tasks

Who you are:

  • 3+ years’ experience in a Technical Animator role or similar
  • Ability to create and define tools for art and animation pipelines
  • Knowledge of industry standard project management tools and source software
  • Great knowledge and proficiency of Maya and Motion builder
  • Experience with Unreal Engine, and Unreal Engine animation systems
  • Experience with building procedural character systems e.g., ground alignment/Foot IL, Aim controllers etc
  • Experience with Metahumans, skeleton/rigs
  • Good understating of facial animation systems
  • Great English written and verbal communication skills


  • Flexible working hours with no crunch
  • Remote/home working option
  • Supportive and inclusive work environment
  • Company social events
  • Professional learning and development opportunities


To apply please forward your CV to quoting the reference 2775.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.

Remote Technical Animator AAA – REF 2776

Full time
3 - 5 years of experience

Published on 01/06/2023

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