This amazing next gen VR studio needs a highly creative, all round experienced generalist to support the Lead Artist in setting the bar for graphical style and quality. You can:
- Create complex low and high resolution 3D models and textures;
- Build, populate and light levels from mockup to polished state;
- Be a mentor to other 3D artists and interns in best practices, processes, and procedures;
You will have:
- 4+ Years of GI exp ideally with some senior exp
- Excellent knowledge of Maya, Z-Brush and/or Mudbox;
- Experience with Unity and/or Unreal, including use of PBR materials;
- Good use of light, shadow, color and form in both geometry and texturing.
It's a bonus:
- Rigging and skinning experience
- Experience creating 3D content cross platform
- 2D and 3D UI exp
- Concept art talent
This leading studio, situated in the centre of one of Europe's best and buzzing cities, offers a healthy work/life balance and competitive salary with bonus scheme.
To be considered, please forward CV’s in .doc or .docx format with portfolio links to firstname.lastname@example.org citing Ref 1061 today.
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