Skip to main content

Senior Hard Surface Artist

Crytek is looking for a Senior Hard Surface Artist to join our art team in our Frankfurt, Germany based studio. 
Sample pictures or portfolio link, which shows sample work are necessary. 

Requirements

  • 5+ years experience in game development
  • Last and/or current gen console experience
  • Expert understanding of current game art processes, limitations and dependencies  
  • Strong knowledge of 3ds Max or Blender, Photoshop, Substance Painter and Zbrush 
  • Strong knowledge of common real-time game engines
  • Established interpersonal and organizational skills 
  • The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks.  
  • Ability to deliver and receive constructive feedback  
  • Good English communication and writing skills.  
  • Positive, problem-solving and team-oriented attitude.  
  • Be proactive and self-motivated, work without direct supervision.  
  • Willing to relocate to Frankfurt am Main area, Germany. 
  • A portfolio or reel that demonstrates the following:    
  • Heavy focus on Hard Surface art (Weapons, Vehicles, Props) 
  • Proficiency in high and low poly modeling 
  • Proficiency in Texturing, following PBR rules 
  • Strong technical skills (clean modeling / baking / UVs etc.)
  • Strong artistic skills (Shapes / colors / proportions)
  • Ability to create new and refine existing designs
  • Keen eye for detail and realism 
  • Responsibilities

  • Work with Art Director and other artists to ensure consistency between vision and implementation of hard surface assets.  
  • Understand and follow style guides to guarantee the consistency of the game. 
  • Supervise and mentor junior artists on the team.  
  • Provide and accept direction.  
  • Explore new technologies on the given platforms to achieve best possible results. 
  • Work within inter-disciplinary teams of artists, designers and animators. 
  • Work together with our Research and Development department to improve workflow. 
  • Coordinate with other studio groups including animation and production to achieve project objectives. 
  • Complete all tasks in a timely manner and to a consistent high quality standard.  
  • Demonstrate a desire to learn and grow professionally.  
  • Plusses

  • Experience with CRYENGINE 
  • Experience with procedural content creation
  • Experience with Substance Designer 
  • Industrial design background 
  • Traditional painting skills 
  • Outsourcing experience 
  • What you can expect from us

  • A refreshing yet highly professional atmosphere in a diverse team. 
  • Flexible work time. 
  • Free public transportation ticket, which lets you use public transport free of charge 24/7. 
  • Supported German lessons for our employees  
  • Company language is English. Any additional language is a plus, but not a requirement. 
  • Extensive assistance with getting visa, work permits and communication with local authorities. 
  • Relocation support. 
  • A company apartment for your first few months and help in finding a private apartment 
  • ...and much more! 
  • Senior Hard Surface Artist

    Frankfurt
    Full time

    Published on 05/28/2021

    Share this job now