divbAbout Two Point:/b/divdivTwo Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call “Two Point County”, and in 2022 our latest game Two Point Campus was released. With us being a part of the Sega family, and with the success of Two Point Hospital and Two Point Campus, we’re now pushing forward with our next games to continue to make our “Two Point County” dream a reality!/divdiv /divdivLife at Two Point Studios is exactly as we believe it should be: fun, flexible and super creative! Everyone in our lovely team gets stuck in. You’ve got some awesome ideas? You can bet we want to hear them! We’re a second family here, we all look out for each other, and we love what we do, but we understand that your real family needs you too, so we aim to strike the perfect work life balance enabling you to have fun at the office and get home to your loved ones with time to spare./divdiv /divdivbThe Senior Technical Animator role:/b/divdivTwo Point Studios is seeking a Senior Technical Animator to join our team and help bring our wonderfully wonky world to life. You’ll work closely with our animation, art, and engineering teams to rig quirky characters, build efficient pipelines, and animate everything from eccentric contraptions to delightfully oddball humans. If you’re equal parts technical wizard and animation enthusiast, and you love turning chaos into charm, we’d love to hear from you.span style="font-family: Arial , sans-serif;" /span/divdiv /divdivbRESPONSIBILITIES:/bbspan style="font-family: Arial , sans-serif;" /span/b/divul style="margin-top: 0.0cm;"liDesign, build, and maintain rigs for characters, props, and machines across the Two Point world.span style="font-family: Arial , sans-serif;" /spanspan /spanbr /Create high-quality animations for the gamespan /spanspan style="font-family: 'Segoe UI Emoji' , sans-serif;" /spanspan style="font-family: Arial , sans-serif;" /span /li/ulul style="margin-top: 0.0cm;"liCollaborate with animators to establish best practices and develop efficient animation workflows.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liDevelop and maintain pipelines for characters, props and machine assets.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liDesign and implement custom tools to improve and streamline animation and rigging processes.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liWork with production and leads to identifyspan style="font-family: Arial , sans-serif;" /span workflowspan /spanbottlenecksspan /spanandspan style="font-family: Arial , sans-serif;" /span proactivelyspan /spanpropose pipeline improvements.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liResearch, prototype and develop new techniques for character pipelines, bringing your own and your co-workers’ ideas to life.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liPartner with engineering, art and design teams to solve cross-disciplinary challenges and support feature development..span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liMentor and support other team members, sharing knowledge and fostering a collaborative learning culture.span style="font-family: Arial , sans-serif;" /span/li/uldiv style="margin-left: 36.0pt;"/divdivbREQUIREMENTS/bspan style="font-family: Arial , sans-serif;" /span /divul style="margin-top: 0.0cm;"li5+ years of experience in a Technical Animator Role within the games industry.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liExperience of using Maya and Unity with strong scripting skills in C# and Python.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liSolid understanding of animation principles and real-time locomotion systems.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liDeep knowledge of tech animation topics including state machines, blend trees, and runtime animation systems.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liProven ability to collaborate across disciplines, working closely with character artists, animators, tech artists and engineers to bring features to life.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liTake ownership of shippable quality content/systems that are memory-efficient and performant.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liStrong analytical and problem-solving skills, with a talent for developing clear, scalable solutions to complex issues.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liA creative, solution-orientated mindset, with the ability to think outside the box to overcome technical challenges.span style="font-family: Arial , sans-serif;" /span/liliSelf-motivated and able to work independently when required, with strong time-management and organisational skills.span style="font-family: Arial , sans-serif;" /span/li/uldiv style="margin-left: 36.0pt;"/divdivbPLUSES/bspan style="font-family: Arial , sans-serif;" /span /divul style="margin-top: 0.0cm;"liFamiliar with Blender and its animation/rigging workflows.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liExperience setting up and maintaining real-time animation pipeline in Unity, particularly in close collaboration with gameplay engineers.span style="font-family: Arial , sans-serif;" /spanspan /span/li/ulul style="margin-top: 0.0cm;"liAbility to read and understand C# code to enhance communication and collaboration with engineersspan style="font-family: Arial , sans-serif;" /span /li/ul