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Senior Voice Over Designer – AAA Games – Permanent – Sweden

Our client is looking for a Voice Over Designer to work alongside their in-house VO team, as they record and implement vocal assets for high-profile, action-packed titles for Playstation, Xbox and PC platforms. We want you to be passionate about making great games, demonstrate excellent voice production skills, be a strong problem-solver and an effective communicator.

Responsibilities

  • Edit, process, implement and mix placeholder and final VO content into the game.
  • Work closely together with the VO Director and VO team to ensure the Vo team delivers the highest quality VO for our games.
  • Work closely with the VO Director and  Narrative team to ensure VO meets project goals.
  • Have a strong interest in the larger audio soundscape of the game and make sure the VO meets expectations.
  • Contribute with creative and technical solutions to improve VO in our games.
  • Help plan, attend and direct VO sessions/MOCAP shoots and deliver high quality VO content for our games.
  • Organize and maintain excellent structure of VO data pipeline – from script to localized assets..
  • Work together with the VO Director and and other stakeholders and liaise with VO outsourcing partners and vendors as required.
  • Work closely with the VO director to define and maintain VO recording and delivery quality specifications.
  • Work together with other disciplines to ensure good VO implementation and workflow.
  • Work together with Localization to ensure cohesion between English and localized languages.

Qualifications

  • The role requires extensive prior industry experience shipping AA/AAA titles or equivalent knowledge.
  • Desire to develop narrative, vo production, and engineering skills.
  • Proficient with modern studio hardware, recording techniques, and software such as Reaper, ProTools, Sound Forge, Waves plugins, RX etc.
  • Knowledge of audio middleware, e.g. WWISE, FMOD, Unity etc. useful but not essential
  • Knowledge of graphical audio programming, e.g. Reaktor, Max-MSP, Pure Data, useful but not essential.
  • Proficient with recording gear and recording techniques.
  • You should have a keen interest to actively seek new ways to improve VO in our games. 
  • Prior MOCAP/Location recording experience is useful but not essential.
  • Outstanding listening skills.
  • Excellent team and communication skills.
  • Strong artistic and narrative sense.
  • Excellent skills in english.
  • A passion for making great sounding games.

 

Senior Voice Over Designer – AAA Games – Permanent – Sweden

OPM
Stockholm
Full time

Published on 12/16/2021

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