26033 – Senior VR R&D Graphics Programmer – Düsseldorf, Germany
Job Type: Permanent, Hybrid/Onsite
Project: AAA Games
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OPM are proud to be working with a major globally recognised developer with an extensive portfolio of games and technologies. The successful candidate will be part of their large production technology department delivering innovation and excellence in Triple A products.
REQUIREMENTS:
· Extensive C++ experience
· Experience with current rendering APIs (e.g. DirectX 12, Vulkan, Metal)
· Knowledge of industry standard CPU and GPU architectures
· Strong knowledge of advanced mathematics
· Solid understanding of multi-threaded rendering architectures
· Experienced with existing game engines
· Comprehensive English oral and written communication skills
· Previous experience, or passion for, VR/AR techniques is a plus
RESPONSIBILITIES:
- Provide and maintain the technical foundation for visualization features
- Research, design, implement and maintain graphics modules with a strong focus on VR, performance, target platform budget and reusability
- Work on multiple platforms and areas such as rendering api, asset processing, terrain and other environment systems, lighting and special effects like post-processing and particles
- Maintain and extend, existing graphics frameworks to improve stability and performance
- Collaborate with team to realise their game vision and maintaining time/frame/memory budgets
- Analyse and improve performance and memory footprint of graphics and pipeline features
Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214421!