Crytek is looking for an experienced Technical Director in our Frankfurt, Germany studio.Together with Executive Management, our Head of Product and Technical leads you will define the vision of CRYENGINE and drive its execution.
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Develop the technical vision, development strategy and roadmap for CRYENGINE and help driving its execution.
Establish technical quality level of the product including stability, performance, maintainability and scalability of features and services.
In collaboration with all relevant stakeholders define feature priorities and release deliverables.
Manage a team of experienced tech leads, provide mentorship and ensure the team is aligned on goals and priorities.
Represent CRYENGINE at conferences and manage relationships with partners and licensees
Work closely with recruitment to attract and win top talent.
Liaise with other technology teams on a technical and knowledge sharing level.
Keep up with latest technology trends.
10+ years of professional experience in the software or games development domain, with at least 3 years in a Lead Engineer capacity.
Experience working on a game engine.
Worked on at least one AAA title from start to finish as a technical lead.
Excellent understanding of C++ in the game development environment
Excellent understanding of the tool pipeline for asset creation.
Excellent English communication and writing skills.
Experience with multiple game engines, preferably CRYENGINE.
Experience working with high load, high availability services on multiple machines.