Art / Animation | English | Maya/Max/Blender, Substance, and Unreal. | Strong understanding of fundamental art principles and techniques. | Positive, collaborative team player with excellent time management and organizational skills.
Art / Animation | English | 3DS Max/ Maya/ Blender, Substance Designer/ Painter, Photoshop skills | PBR workflows | Full game production pipeline as a Senior, with released titles, console games experience
Art / Animation | English | Senior Lighting Artist with relevant qualification, and experience, with an updated portfolio showcasing your skills | Unreal 4 game engine or similar | Real-time dynamic and baked lighting, grading and post fx skills
Art / Animation | English | Strong organisational and time-management skills | Good ability to work under tight deadlines and maintain a positive attitude | Experience developing and mentoring Producers
Art / Animation | English | Good knowledge of node-based shader editors or HLSL experience | Expert level proficiency with Unreal and Unity for mobile games development | Deep understanding of art production tools, terminology and methodologies for mobile game development