Art / Animation | English | At least 1+ title shipped in a Technical Animator role (ideally AAA). | Strong Unreal Engine, and Unreal Engine animation systems. | Great experience and knowledge with 3d animation e.g., Maya and Motionbuilder.
Art / Animation | Experience and strong knowledge of Unreal Engine. | Strong fundamental 3D art skills | Identify and resolve art workflow and staffing issues | Knowledge of PBR workflows and Asset management and tracking software e.g. Jira, Shotgun, Perforce etc
Art / Animation | English | Maya/Max/Blender, Substance, and Unreal. | Strong understanding of fundamental art principles and techniques. | Positive, collaborative team player with excellent time management and organizational skills.
Art / Animation | English | Maya, Substance Painter, Photoshop & ZBrush | Next gen techniques e.g. normal mapping, High and Low Poly modelling... | High fidelity reproduction of 3D art from 2D concept art