Art / Animation | English | Excellent knowledge of Unreal Engine animation system | Proficiency with Maya, Motion Builder and other 3D software packages | Experience animating first/third person characters for traversal systems
Art / Animation | English | Gaming industry experience | Knowledge of stylization, lighting, colour and composition | Art / Animation 2D / Concept / Texture Artist
Art / Animation | English | Maya, Substance Painter, Photoshop & ZBrush | Next gen techniques e.g. normal mapping, High and Low Poly modelling... | High fidelity reproduction of 3D art from 2D concept art
Art / Animation | English | A great understanding and experience in conceptualizing, creating and implementing VFX | Impressive portfolio showcasing your broad VFX skills
Art / Animation | English | Great experience and knowledge of animation, rigging and technical art using Maya and Unreal Engine | Outstanding portfolio demonstrating your animation rigs and tools development
Art / Animation | In-depth knowledge of C#, Python, Mel Script, Max Script, JavaScript programming languages | Knowledge in developing UI, QT, WPF etc. tools | In-depth knowledge of at least one game engine such as Unity, Unreal, Cry Engine (or equivalent) | In-depth knowledge of 3D production software e.g. 3DS Max, Maya, Substance, Blender, ZBrush etc
Art / Animation | French | Extensive knowledge of 3D production software – 3Ds Max, Unity | In-depth understanding of human anatomy and movement | Experience with texturing and modelling assets
Art / Animation | English | Solid experience of physically based materials | Expert knowledge of 3D modelling packages | An impressive portfolio showcasing your 3D modelling skills – hard surface assets with real world references
Art / Animation | English | Experience and knowledge of industry standard tracking software’s e.g. Jira | Strong interpersonal and organisational skills | Excellent English written and verbal communication skills