Art / Animation | Environment Artist | English | 3D asset creation, with a strong understanding of shape, form and composition. | Proven abilities in optimised 3D asset creation.
Art Director | English | • Mastery in the games industry with 10+ years’ experience, 5 of which being in lead roles | • Solid foundation in art and knowledge of several different art forms | • Creative individual who has the capability to embrace and pioneer new artistic techniques
Animator | English | • Experience working as an Animator on PC/Console games | • Knowledgeable in Rigging and Animation transfer pipelines | • Beneficial to know Advanced Skeleton
Art / Animation | English | • Experienced in Unreal Engine tool and workflows including materials and content optimisations. | • Proficient in 3DSMax, Modo, Maya, ZBrush, Blender, or similar software.
Art / Animation | 2+ years of post-secondary educational experience in 2D and 3D art production, or equivalent. | Strong skills in 3D modelling using software like 3DStudio Maya and texturing in Photoshop.
Art / Animation | English | Experience using Autodesk Maya/3D Studio Max | Good experience with Unreal Engine Niagara | In-depth knowledge of VFX principals
Art / Animation | English | Experience writing tools with C++, Blueprints and Python | Great understanding of real-time rendering, VFX, and lighting workflows | Deep overall understanding and experience with Unreal Engine