Art / Animation | English | • Experienced in Unreal Engine tool and workflows including materials and content optimisations. | • Proficient in 3DSMax, Modo, Maya, ZBrush, Blender, or similar software.
Art / Animation | 2+ years of post-secondary educational experience in 2D and 3D art production, or equivalent. | Strong skills in 3D modelling using software like 3DStudio Maya and texturing in Photoshop.
Lead Artist | Ability to implement procedural methodologies into existing art pipelines. | Proficiency in optimization methodologies at an advanced level (AA+).
Art / Animation | English | Experience using Autodesk Maya/3D Studio Max | Good experience with Unreal Engine Niagara | In-depth knowledge of VFX principals
Art / Animation | English | Experience writing tools with C++, Blueprints and Python | Great understanding of real-time rendering, VFX, and lighting workflows | Deep overall understanding and experience with Unreal Engine