Art / Animation | Art Director | High proficiency with using software including Unity, Maya, ZBrush, Substance Suite, or Unreal Engine | Demonstrate strong problem-solving skills and the ability to make informed artistic choices that improve gameplay and user experience. | You have previous experience as an Art Director with multiple titles shipped in an Art Discipline.
Art / Animation | English | Excellent understanding of current game development concepts and an ambition to stay up to date with technology and incorporate new game art approaches
Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Art / Animation | English | Experience in managing a Character Art Team | Great experience and proficiency with 3D Studio Max or Maya, Zbrush, and Photoshop | Superb 3D modelling and texturing skills