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49 Big Planet Remote games jobs

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Big Planet Remote Jobs
Big Planet

Remote Senior Level Artist AAA PC/Console Games – REF 2851

03/20/2023, Big Planet
Remote
Art / Animation | English | Advanced level modelling and texturing experience in Maya or 3DSMax, ZBrush, Substance Painter or Design and Photoshop | Strong understanding of Unreal game engine fundamentals such as performance optimization and game engine tools
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Big Planet

Remote Technical Animator PC/Console Games AAA – REF 2850

03/16/2023, Big Planet
Poland, Remote
Art / Animation | Animator | English | Good understanding of UE animation workflow | Knowledge of procedural systems such as IKs, rigid bodies and Control Rig
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Big Planet

Remote Release Manager AAA PC/Console Games – REF 2833

03/08/2023, Big Planet
Poland, Remote
Production | English | Experience with submission process, store portals for one or more partner platforms (Microsoft, Sony, Steam, Nintendo) | Great knowledge and expertise of project management tools (Jira, Asana, etc) | Knowledge of technical requirements for tooling for one or more partner platforms
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Big Planet

Remote Senior VFX Artist AAA - REF 2714

03/07/2023, Big Planet
United Kingdom, Remote
Art / Animation | English | Experience using Autodesk Maya/3D Studio Max | Good experience with Unreal Engine Niagara | In-depth knowledge of VFX principals
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Big Planet

Remote Backend Software Engineer Games Norway – REF 2838

03/06/2023, Big Planet
Norway, Remote
Programming | English | Experience with Google Cloud Platform (GKE, Cloud Run, Cloud Functions, LB, VPC). | Experience with Amazon Web Services (Lambda, DynamoDB, S3, Route53, CloudFront, etc). | Experience with Node.js and Containerized applications.
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Big Planet

Remote All Levels C++ Software Engineer AAA PC/Console Up to £115k/€130k Contract– REF 2703

03/03/2023, Big Planet
England, UK, Remote
Programming | English | C++ | designing maintainable, structured, and documented code | object-oriented design patterns and test-driven development
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Big Planet

Remote Lead/Senior C++ AI Programmer PC/Console Games - REF 2635

02/27/2023, Big Planet
Remote
Lead Programmer | English | Deep family, experience and knowledge using Unreal Engine Blueprints and C++. | Experience building AI systems for several Unreal Engine PC/Console/Mobile Games.
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Big Planet

Remote Senior Character Artist PC/Console Games – REF 2827

02/23/2023, Big Planet
Poland, Remote
Art / Animation | English | Strong knowledge on current 3D software (Maya, ZBrush, Substance, Marvellous designer…). | Good understanding of realistic anatomy, proportions, muscle, and skeletal structure. | Attention to detail for aesthetic and technical quality
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Big Planet

Remote Lead Technical Artist AAA – REF 2769

02/22/2023, Big Planet
Poland, Remote
Art / Animation | English | Broad knowledge of game engines e.g., Unreal Engine | Broad knowledge of coding/scripting languages e.g., Python | Experience driving efforts around performance optimizations
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Big Planet

Remote Senior Unity Programmer Edinburgh – REF 2829

02/22/2023, Big Planet
Scotland, UK, Remote
Programming | English | Experience with writing Unity Plugins and Packages. | C# interoperability with native code (P/Invoke, CppSharp, SWIG etc.). | Strong C++ proficiency.
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Big Planet

Remote Environment Artist AAA PC/Console Games REF – 2821

02/14/2023, Big Planet
Poland, Remote
Art / Animation | English | Great sense of scale, proportion, and composition. | Maya or 3DSMax, ZBrush, Substance Painter or Design and Photoshop. | Strong understanding of game engine fundamentals.
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Big Planet

Remote Senior Localisation Producer AAA PC/Console - REF 2820

02/10/2023, Big Planet
Remote
Production | Strong project management skills (projects, teams, performance, risks etc). | Deep understanding of game development and project management practises. | Great organisational skills and time management skills. | Software experience with JIRA, Google Docs/ Sheets/ Slides.
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Big Planet

Remote Senior Graphics Programmer AAA PC/Console Games – REF 2819

02/10/2023, Big Planet
Poland, Remote
Programming | English | Experience profiling and optimising code for optimal CPU. | Strong understanding of state-of-the-art rendering techniques. | Strong C++ skills.
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Big Planet

Remote Senior Sound Designer AAA PC/Console Games – REF 2818

02/10/2023, Big Planet
Poland, Remote
Sound / Music | English | Adept of Unreal Engine Blueprints. | Expert working knowledge of Unreal Engine. | Advanced sound design skills with a proven track record.
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Big Planet

Fully Remote Chief of Staff/Executive Producer - Cross Platform Studios - SALARY $$$HIGH – REF 2816

02/09/2023, Big Planet
India, Remote
Production | English | Great understanding of first party and third-party strategy | Good experience and knowledge of experience in studio partnerships | Previous experience in handling double digit (eight figure) profit and loss
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Big Planet

Remote Lead 3Cs Designer PC/Console Games Frankfurt – REF 2814

02/09/2023, Big Planet
Germany, Remote
Game Design | Experience driving combat and navigation experiences from conception to final polish. | experience in the fields of 3C design
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Big Planet

Remote Lead Combat Designer PC/Console Games Frankfurt – REF 2813

02/09/2023, Big Planet
Germany, Remote
Game Design | Great knowledge of professional game development editors and visual scripting | Experience with designing combat A.I behaviours
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Big Planet

Remote Lead Level Designer AAA – REF 2720

02/06/2023, Big Planet
Poland, Remote
Game Design | English | Experience with visual scripting e.g., Unreal, CryEngine, etc | At least 2 titles shipped for PC and console as a Level Designer | High level of proficiency using Outlook/Teams/Zoom
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Big Planet

Remote Publishing Manager Hypercasual Games REF 2573

02/03/2023, Big Planet
Remote
Development Director | Project Manager | Business Development | English | bus dev
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Big Planet

Remote Senior Technical Artist AAA Berlin – REF 2611

02/03/2023, Big Planet
Berlin, Germany, Remote
Art / Animation | English | Experience writing tools with C++, Blueprints and Python | Great understanding of real-time rendering, VFX, and lighting workflows | Deep overall understanding and experience with Unreal Engine
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