Production | English | Unreal Engine | Good understanding of essential design principals e.g., player psychology, game balance, cognitive load etc. | Up to date game development technical processes, with a keen interest in latest technology workflows and advancements
Art / Animation | English | Experience in managing a Character Art Team | Great experience and proficiency with 3D Studio Max or Maya, Zbrush, and Photoshop | Superb 3D modelling and texturing skills
Programming | English | Expert proficiency and knowledge of C++ | 3D mathematical principles | Knowledge and experience driving in agile methodology within a team