Art / Animation | English | 3DS Max/ Maya/ Blender, Substance Designer/ Painter, Photoshop skills | PBR workflows | Full game production pipeline as a Senior, with released titles, console games experience
Art / Animation | English | Experience creating real-time dynamic and baked lighting, grading and other post fx | Unreal 4 game engine or similar | 3DS Max or Maya, Photoshop
Programming | English | Good understanding of gameplay technologies e.g., AI, Physics, Navigation, Scripting, UI, Rendering | Experience with Unreal Engine 4 | Strong C++ skills and proficiency
Art / Animation | English | C++ skills | Good knowledge of fundamental mathematical concepts in 3D technologies | Great knowledge of content creation pipelines e.g., lighting, texturing/shading etc.
Programming | English | Expert knowledge and experience using C++ | Great understanding of the graphics coding process, standards, and methodologies | Strong understanding of 3D game related principles
Programming | English | Expert knowledge of C++ | Strong understanding of 3D maths principles | Experience iteratively implementing low-level engine features from inception to delivery
AI / Artificial Intelligence | Lead Programmer | English | Experience working on all phases of game development. | Strong understanding of game-development related 3D maths principles
Programming | English | Expert proficiency and knowledge of C++ | 3D mathematical principles | Knowledge and experience driving in agile methodology within a team
Analysis / Metrics | Programming | English | experience in data analytics and business intelligence. | Strong data modeling, architecture, and principles.