Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Game Design | English | French | Committed to integrating and strengthening UX processes within the production pipeline | You stay at the forefront of emerging trends and readily share these ideas with the team welcoming feedback and offering useful insights