Business / Analysis / Metrics | English | Advanced knowledge and proficiency with Office, PowerPoint, and Excel skills | Ability to understand, design & implement complex business models | Experience in partnering with game developers or studios
Programming | English | Excellent C# knowledge and proficiency | Experience in creation of automation frameworks | Good experience with build automation software e.g., Teamcity or Jenkins
Art / Animation | Environment Artist | Experience in building worlds in engine e.g., Unreal Engine | Understanding of modern materials and shaders in a high level of proficiency with Maya/3DsMax/Blender, Zbrush, and Substance Designer/Painter | Understanding of modularity and environment systems used in fast, iterative, and efficient production
Programming | Work in C++ on the low level UE4 engine side | Write, optimise, implement and create bug free C++ code | Knowledge of OO, design patterns, overloading, pointers, rendering, shaders, maths…. | Knowledge of graphics pipeline Unreal, CryEngine, in house C++ engine experience or similar