Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Game Design | Great knowledge and proficiency using at least one complex scripting languages e.g. C++, C#, JavaScript etc. | Excellent knowledge of professional game editors | Solid knowledge and understanding of programming standards and best practises
Game Design | Appreciation of the social gaming industry and mobile business models | Understanding of player motivations | Analytical gameplay balancing
Game Design | English | Good communicator and great organisational skills | Detailed knowledge of Social game industry, free to play and mobile platforms | Able to formulate ratios and indexes specific to each game