"To apply: Ref - 5244100. The worlds largest VR game developer have an incredible opportunity for a Lead Environment Artist to join their Amsterdam team, working on a AAA VR action shooter.
-Accountable for their team’s delivery of digital in-game art assets, from 3D meshes and materials to shaders, lighting and environmental VFX.
-Ensures their team complies with the project’s vision, artistic direction, workflow, and technical requirements.
-Builds their team’s skills and expertise through mentoring in a way that facilitates motivation and creativity in the team.
-Engages with the leads and production team in high-level planning of the project, ensuring their team’s deliverables meet project milestones.
-Instigates high-level art-related decisions during the development of the project regarding art-related project risks.
-Facilitates effective cooperation with other disciplines, notably: tech, design, and production.
-Demonstrates a high level of creativity and originality in treatment of both licensed and original IP.
-Keep up to date with relevant developments related to game art production in the market, current and future, following up on new technologies and tools when required.
-Represent the studio to external stakeholders and other contacts.
-Proactively identify skills and experience gaps in the project’s art team.
-Assist the Creative Department Manager with the growth and development of the studio’s art team.
-3+ Years in a Lead Environment Artist role, with experience of the full development cycle on console/PC titles.
-Strong traditional art fundamentals, including the function of form and color, proportions, shape.
-Proven track record in crafting content that meets both the creative aspiration of the team and needs of the product.
-Demonstrable hands-on art skills, and a desire to keep it that way.
-Highly skilled in agile development methods, a master of Jira and Confluence to track and manage progress.
-Can demonstrate an ability to own complex issues across disciplines and teams.
-A big passion games, art, and visual storytelling.
-Proven creative track record with achievements to show it.
-Can communicate freely in English, both written and verbal.
-Experienced creative leader that inspires the team.
BONUS POINTS FOR
-Working knowledge of environment art implementation in Unreal Engine 4 or 5.
-Experience of developing content for VR.
Get in touch for further details!
To apply please send CV to Ayesha@ or phone 020 7580 6018 for a confidential chat (ideally over your cv / resume). We value close, personal relationships with our candidates and applications by this method tend to be more successful.
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