Skip to main content


"To apply: Ref - 5243100. A Uk based, AAA studio is looking for an exceptional Technical Artist to join at Director level with the aim to develop and mentor the Tech Art Team across the studio.


You will be responsible for oversight of both studio-wide and project-specific content pipelines and investigate new technology and workflow ideologies.


You will be part of the Core Technology Team along with the Tools & Tech Director and Studio Technical Animation Director. Additionally, you will work with project Art Directors, Technical Directors, and Designers, to identify possible risks and provide solutions to overcome them.


Key Responsibilities:


-Make critical art pipeline and process decisions.

-Direct efforts of the Technical Art staff to identify and develop necessary art tool chains and documentation.

-Maintain clear lines of communication with each project's art, design, and engineering teams.

-Work with Production to ensure that timeframes and technical constraints are effectively determined or estimated to meet the project's requirements.

-Work with production staff to ensure effective and efficient deployment of technical art staff across multiple projects.

-Work with the project Art Directors, project Technical Directors, and the Core Technology Team to ensure technical art efforts meet visual goals, efficiency goals, and technical requirements.

-Provide mentorship to the technical art staff and facilitate training efforts to develop the technical art discipline within the studio.

-Oversee project and studio staffing needs, identifying hiring requirements, skillset shortfalls, and supporting ongoing recruitment efforts to grow the Technical Art department as required.

-Create and maintain documentation standards and practices for tools, pipelines, and technical specifications.

-Work closely with the Core Technology Team to maintain a manifest of tools and technologies and manage the deployment of these tools to projects in a consistent, predictable, and timely manner.

-Maintain a holistic view of Tech Art across the studio, working with Production to reshape and redeploy depending on project needs.

-Keeping up to date with current industry trends and their practical application on products.




-Proven experience as a Technical Artist within the Games Industry, including at least one AAA project.

-At least one shipped title as Technical Art Director or Lead Technical Artist.

-Expert-level experience with Python, including Maya/Python.

-Technical proficiency across the entire art pipeline (modelling/DCC, baking, --PBR/Shaders/Materials, animation, rigging, procedural modelling techniques, VFX).

-Robust understanding of Unreal workflow and art systems.

-Practical understanding of Houdini (simulation, proc-gen, mesh processing etc).

-Previous experience managing central tool development and distribution.

-Previous experience managing a team of 4+ technical art staff.

-Excellent written and verbal communication skills.


Additional Desirable Skills:


-Practical experience with Unreal blueprints.

-Practical experience with Houdini Engine for Unreal.


To apply please send CV to Ayesha@ or phone 020 7580 6018 for a confidential chat (ideally over your cv / resume). We value close, personal relationships with our candidates and applications by this method tend to be more successful.

Please click for more Games Jobs or Art Jobs"


United Kingdom
Full time

Published on 04/24/2023

Share this job now