Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Project Manager | Skilled in C++, AI, Blueprints, UI, multiplayer and animation tools. | You can showcase previous experience of building systems and multiplayer games, with a focus on delivering AAA titles or similar scale games.
Game Design | Skilled with Unity, Unreal Engine, Blueprints and other game design tools and software. | Excellent knowledge of level design and 3C’s design principles and concepts.
Art / Animation | Art Director | High proficiency with using software including Maya, ZBrush, Substance Suite, and Unreal Engine. | You have previous experience as an Art Director with multiple at least one title shipped in an Art Discipline (preferably AAA).