Lead Character Artist

Games Jobs - Art / Animation - UK & Europe

Job Title Lead Character Artist
Job Category Character Artist
Job Description As Lead Character Artist, you shall oversee and manage a team of talented character artists. Through an experienced approach to production, communication and expert hands on 3D capabilities, you will drive the team to produce a wide range of exceptional characters.

You will be an expert in your field and experienced in leading and motivating teams to greatness. Organisation, strong communication, excellent soft skills and a meticulous attention detail are all essential traits for this challenging position.

Responsibilities
  • Work closely with the Art Director and Senior Character Artists to define the visual quality goals for our character assets.
  • Effectively lead a team of Character Artists in the creation of a variety of 3D characters and character props.
  • Oversee the quality of all character art content through all phases of production.
  • Manage and advance an organised pipeline and environment art workflow.
  • Work with technical disciplines and engine team to improve workflow and character fidelity.
  • Work with production team to manage team deliverables, ensuring they meet the defined ob-jectives, defined quality bar, and schedule.
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Be able to create high quality, high resolution 3D characters, UV maps and textures and other content matching all technical and artistic requirement.
  • Promote a culture of collaborative innovation.
  • Ensure team assets conform to the defined technical and artistic requirements.
  • Create best practice assets to service as guidance to other team members.
  • Implement and refine outsourced character assets.
  • Incorporate scanned data into a sculpt based workflow.
  • Work with production staff to manage personal deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule.
  • Review all final characters in the game engine and feedback as required.

Requirements
  • Extensive experience in the creation of high resolution 3D characters.
  • Proven ability to manage and organise small teams.
  • A minimum of 6 years professional experience as Character Artist in the games industry.
  • Expert experience with current 3D modelling tools such as 3ds Max, Maya or equivalent.
  • Expert experience with texture creation/authoring tools such as Substance.
  • A strong understanding of art fundamentals and anatomy.
  • Excellent communication skills with the capability to successfully work across multiple teams.
  • Meticulous attention to detail.
  • Excellent organisational skills.
  • A positive collaborative and professional working attitude.
  • Strong English skills, both written and verbal.
Salary
Location Edinburgh, UK & Europe
Job Category Art / Animation
Date posted 20/12/2018
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