Art / Animation | English | Excellent understanding of current game development concepts and an ambition to stay up to date with technology and incorporate new game art approaches
Art / Animation | English | Experience in managing a Character Art Team | Great experience and proficiency with 3D Studio Max or Maya, Zbrush, and Photoshop | Superb 3D modelling and texturing skills
Art / Animation | 2D / Concept / Texture Artist | English | • An in-depth comprehension of 3D game engines and industry-standard art creation processes. | • Excellent knowledge of art principles such as composition, lighting, colour theory, architecture, anatomy.
Art / Animation | • Excellent understanding of scripting in Python, C++, or C#. | • Strong technical understanding of Maya, 3D Max, Motion Builder, or similar tools. | • Good Experience with Unreal engine or similar game engines.