Dialogue Audio Engineer
Games Jobs - Sound / Music - South East
|Job Title||Dialogue Audio Engineer|
|Job Category||Sound / Music|
|Job Description||This is a fantastic opportunity for an experienced Dialogue Audio Engineer to join our multi-award winning Total War team.
Reporting to the Lead Dialogue Engineer, the Dialogue Audio Engineers’ primary role is to create AAA calibre dialogue production on assigned projects. Using our in-house, high spec, audio facilities the right candidate will be working with our team of audio engineers, technicians and programmers to deliver a stellar audio experience for Total War titles developed at the studio.
As part of our wider and experienced dialogue engineering team, you will work with a wide range of developers to deliver a AAA dialogue experience in line with the styling and feedback set out by the Audio Director.
You will take ownership of the scoping, production and delivery of Dialogue for both individual characters and group assets, including domestic and foreign versions on assigned projects. You will work with other stakeholders to cast and audition actors, directing the performance in line with a brief, recording and editing the final content and then mixing dialogue in-game using Wwise or other 3rd party tools and also to commercial standards for in-game and cut-scene linear usage. Some characters will also require voice design work using plug ins and specific recording techniques. It would be advantageous to have prior experience working with game audio and specifically middleware for implementation and mixing. Priority will be given to applicants with this experience.
With a high emphasis on quality and commercial standards, you will ensure a rich dialogue experience which is both varied and believable. You will be working with script writers and designers to achieve this. You will also look to continually evaluate and improve the dialogue experience and design by keeping abreast of current successful titles and trends in dialogue production and implementation.
You will be integrating and mixing audio content into games using in-house tools and other 3rd party software. You will also liaise with our internal quality assurance team and Development Managers to ensure dialogue testing is adequately covered. You will be mentoring more junior members of the team.
Knowledge, Skill and Experience
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|Salary||Based on experience|
|Job Category||Sound / Music|
|More||View other Creative Assembly jobs|
|Recruiter||This job is advertised on behalf of Creative Assembly using their internal reference oYYb9fw0.|
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