Art / Animation | Art Director | High proficiency with using software including Unity, Maya, ZBrush, Substance Suite, or Unreal Engine | Demonstrate strong problem-solving skills and the ability to make informed artistic choices that improve gameplay and user experience. | You have previous experience as an Art Director with multiple titles shipped in an Art Discipline.
Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Game Design | English | Good working knowledge of Unreal | Passion for gaming and a deep appreciation for how level design shapes player experiences and emotions
Production | English | Unreal Engine | Good understanding of essential design principals e.g., player psychology, game balance, cognitive load etc. | Up to date game development technical processes, with a keen interest in latest technology workflows and advancements
Game Design | English | Statistical knowledge and application | Strong econometric skills (qualitative and quantitative) | Highly analytical with experience in building models.
Programming | Threat modelling software systems | Security architecture designing. | Proficiency with OWASP Top 10 or SANS Top 25 | Skilled in cloud technologies.
Game Design | English | Proficient in monetisation and economy design. | Good researching skills, including the ability to determine potential markets and patterns.