Art / Animation | English | Excellent understanding of current game development concepts and an ambition to stay up to date with technology and incorporate new game art approaches
Programming | English | You have used current programming tools and practices and have a proficient understanding of all the basic concepts of the language. | Strong organisation and leadership abilities
Game Design | English | French | Committed to integrating and strengthening UX processes within the production pipeline | You stay at the forefront of emerging trends and readily share these ideas with the team welcoming feedback and offering useful insights
Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Game Design | Great knowledge and proficiency using at least one complex scripting languages e.g. C++, C#, JavaScript etc. | Excellent knowledge of professional game editors | Solid knowledge and understanding of programming standards and best practises
Game Design | English | Good working knowledge of Unreal | Passion for gaming and a deep appreciation for how level design shapes player experiences and emotions
Production | English | Unreal Engine | Good understanding of essential design principals e.g., player psychology, game balance, cognitive load etc. | Up to date game development technical processes, with a keen interest in latest technology workflows and advancements
Programming | English | Strong knowledge and proficiency of C++. | Excellent problem-solving and debugging skills. | Recent professional experience in the mobile development space